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Texture Estimation

Functions for estimation of background texture. More...

Functions

SIMD_API void SimdTextureBoostedSaturatedGradient (const uint8_t *src, size_t srcStride, size_t width, size_t height, uint8_t saturation, uint8_t boost, uint8_t *dx, size_t dxStride, uint8_t *dy, size_t dyStride)
 Calculates boosted saturated gradients for given input image. More...
 
SIMD_API void SimdTextureBoostedUv (const uint8_t *src, size_t srcStride, size_t width, size_t height, uint8_t boost, uint8_t *dst, size_t dstStride)
 Calculates boosted colorized texture feature of input image (actual for U and V components of YUV format). More...
 
SIMD_API void SimdTextureGetDifferenceSum (const uint8_t *src, size_t srcStride, size_t width, size_t height, const uint8_t *lo, size_t loStride, const uint8_t *hi, size_t hiStride, int64_t *sum)
 Calculates difference between current image and background. More...
 
SIMD_API void SimdTexturePerformCompensation (const uint8_t *src, size_t srcStride, size_t width, size_t height, int32_t shift, uint8_t *dst, size_t dstStride)
 Performs brightness compensation of input image. More...
 
template<template< class > class A>
SIMD_INLINE void TextureBoostedSaturatedGradient (const View< A > &src, uint8_t saturation, uint8_t boost, View< A > &dx, View< A > &dy)
 Calculates boosted saturated gradients for given input image. More...
 
template<template< class > class A>
SIMD_INLINE void TextureBoostedUv (const View< A > &src, uint8_t boost, View< A > &dst)
 Calculates boosted colorized texture feature of input image (actual for U and V components of YUV format). More...
 
template<template< class > class A>
SIMD_INLINE void TextureGetDifferenceSum (const View< A > &src, const View< A > &lo, const View< A > &hi, int64_t &sum)
 Calculates difference between current image and background. More...
 
template<template< class > class A>
SIMD_INLINE void TexturePerformCompensation (const View< A > &src, int shift, View< A > &dst)
 Performs brightness compensation of input image. More...
 

Detailed Description

Functions for estimation of background texture.

Function Documentation

◆ SimdTextureBoostedSaturatedGradient()

void SimdTextureBoostedSaturatedGradient ( const uint8_t *  src,
size_t  srcStride,
size_t  width,
size_t  height,
uint8_t  saturation,
uint8_t  boost,
uint8_t *  dx,
size_t  dxStride,
uint8_t *  dy,
size_t  dyStride 
)

Calculates boosted saturated gradients for given input image.

All images must have the same width, height and format (8-bit gray).

For border pixels:

dx[x, y] = 0;
dy[x, y] = 0;

For other pixels:

dx[x, y] = (saturation + max(-saturation, min(saturation, (src[x + 1, y] - src[x - 1, y]))))*boost;
dy[x, y] = (saturation + max(-saturation, min(saturation, (src[x, y + 1] - src[x, y - 1]))))*boost;
Note
This function has a C++ wrappers: Simd::TextureBoostedSaturatedGradient(const View<A>& src, uint8_t saturation, uint8_t boost, View<A>& dx, View<A>& dy).
Parameters
[in]src- a pointer to pixels data of source 8-bit gray image.
[in]srcStride- a row size of source image.
[in]width- an image width.
[in]height- an image height.
[in]saturation- a saturation of gradient.
[in]boost- a boost coefficient.
[out]dx- a pointer to pixels data of image with boosted saturated gradient along x axis.
[in]dxStride- a row size of dx image.
[out]dy- a pointer to pixels data of image with boosted saturated gradient along y axis.
[in]dyStride- a row size of dy image.

◆ SimdTextureBoostedUv()

void SimdTextureBoostedUv ( const uint8_t *  src,
size_t  srcStride,
size_t  width,
size_t  height,
uint8_t  boost,
uint8_t *  dst,
size_t  dstStride 
)

Calculates boosted colorized texture feature of input image (actual for U and V components of YUV format).

All images must have the same width, height and format (8-bit gray).

For every pixel:

lo = 128 - (128/boost);
hi = 255 - lo;
dst[x, y] = max(lo, min(hi, src[i]))*boost;
Note
This function has a C++ wrappers: Simd::TextureBoostedUv(const View<A>& src, uint8_t boost, View<A>& dst).
Parameters
[in]src- a pointer to pixels data of source 8-bit gray image.
[in]srcStride- a row size of source image.
[in]width- an image width.
[in]height- an image height.
[in]boost- a boost coefficient.
[out]dst- a pointer to pixels data of result image.
[in]dstStride- a row size of destination image.

◆ SimdTextureGetDifferenceSum()

void SimdTextureGetDifferenceSum ( const uint8_t *  src,
size_t  srcStride,
size_t  width,
size_t  height,
const uint8_t *  lo,
size_t  loStride,
const uint8_t *  hi,
size_t  hiStride,
int64_t *  sum 
)

Calculates difference between current image and background.

All images must have the same width, height and format (8-bit gray).

For every pixel:

sum += current - average(lo[i], hi[i]);
Note
This function has a C++ wrappers: Simd::TextureGetDifferenceSum(const View<A>& src, const View<A>& lo, const View<A>& hi, int64_t & sum).
Parameters
[in]src- a pointer to pixels data of current image.
[in]srcStride- a row size of current image.
[in]width- an image width.
[in]height- an image height.
[in]lo- a pointer to pixels data of image with lower bound of background feature.
[in]loStride- a row size of lo image.
[in]hi- a pointer to pixels data of image with upper bound of background feature.
[in]hiStride- a row size of hi image.
[out]sum- a pointer to 64-bit integer with result sum.

◆ SimdTexturePerformCompensation()

void SimdTexturePerformCompensation ( const uint8_t *  src,
size_t  srcStride,
size_t  width,
size_t  height,
int32_t  shift,
uint8_t *  dst,
size_t  dstStride 
)

Performs brightness compensation of input image.

All images must have the same width, height and format (8-bit gray).

For every pixel:

dst[i] = max(0, min(255, src[i] + shift));
Note
This function has a C++ wrappers: Simd::TexturePerformCompensation(const View<A>& src, int shift, View<A>& dst).
Parameters
[in]src- a pointer to pixels data of input image.
[in]srcStride- a row size of input image.
[in]width- an image width.
[in]height- an image height.
[in]shift- a compensation shift.
[out]dst- a pointer to pixels data of output image.
[in]dstStride- a row size of output image.

◆ TextureBoostedSaturatedGradient()

void TextureBoostedSaturatedGradient ( const View< A > &  src,
uint8_t  saturation,
uint8_t  boost,
View< A > &  dx,
View< A > &  dy 
)

Calculates boosted saturated gradients for given input image.

All images must have the same width, height and format (8-bit gray).

For border pixels:

dx[x, y] = 0;
dy[x, y] = 0;

For other pixels:

dx[x, y] = (saturation + max(-saturation, min(saturation, (src[x + 1, y] - src[x - 1, y]))))*boost;
dy[x, y] = (saturation + max(-saturation, min(saturation, (src[x, y + 1] - src[x, y - 1]))))*boost;
Note
This function is a C++ wrapper for function SimdTextureBoostedSaturatedGradient.
Parameters
[in]src- a source 8-bit gray image.
[in]saturation- a saturation of gradient.
[in]boost- a boost coefficient.
[out]dx- an image with boosted saturated gradient along x axis.
[out]dy- an image with boosted saturated gradient along y axis.

◆ TextureBoostedUv()

void TextureBoostedUv ( const View< A > &  src,
uint8_t  boost,
View< A > &  dst 
)

Calculates boosted colorized texture feature of input image (actual for U and V components of YUV format).

All images must have the same width, height and format (8-bit gray).

For every pixel:

lo = 128 - (128/boost);
hi = 255 - lo;
dst[x, y] = max(lo, min(hi, src[i]))*boost;
Note
This function is a C++ wrapper for function SimdTextureBoostedUv.
Parameters
[in]src- a source 8-bit gray image.
[in]boost- a boost coefficient.
[out]dst- a result image.

◆ TextureGetDifferenceSum()

void TextureGetDifferenceSum ( const View< A > &  src,
const View< A > &  lo,
const View< A > &  hi,
int64_t &  sum 
)

Calculates difference between current image and background.

All images must have the same width, height and format (8-bit gray).

For every pixel:

sum += current - average(lo[i], hi[i]);
Note
This function is a C++ wrapper for function SimdTextureGetDifferenceSum.
Parameters
[in]src- a current image.
[in]lo- an image with lower bound of background feature.
[in]hi- an image with upper bound of background feature.
[out]sum- a reference to 64-bit integer with result sum.

◆ TexturePerformCompensation()

void TexturePerformCompensation ( const View< A > &  src,
int  shift,
View< A > &  dst 
)

Performs brightness compensation of input image.

All images must have the same width, height and format (8-bit gray).

For every pixel:

dst[i] = max(0, min(255, src[i] + shift));
Note
This function is a C++ wrapper for function SimdTexturePerformCompensation.
Parameters
[in]src- an input image.
[in]shift- a compensation shift.
[out]dst- an output image.